Computer video displays can be
characterized according to the following criteria:
- Color capability
- Sharpness and viewability
- The size of the screen
- The projection technology
Color Capability
Today, most desktop displays provide color.
Older notebook and smaller computers sometimes have a less
expensive monochrome display. The video displays can usually
operate in one of several display modes that determine how many
bits are used to describe color and how many colors can be
displayed. A display that can operate in Super VGA mode can
display up to 16,777,216 colors because it can process a 24-bit
long description of a pixel. The number of bits used to describe a
pixel is known as its bit-depth. The 24-bit bit-depth is also
known as true color. It allows eight bits for each of the three
additive primary colors red, green, and blue. Although human
beings cannot really distinguish that many colors, the 24-bit
system is convenient for graphic designers since it allocates one
byte for each color. The Visual Graphics Array
(VGA) mode is the lowest common denominator of display
modes. Depending on the resolution setting, it can provide up to
256 colors. Figure
shows the relationship between bit-depth and the number of colors
that can be produced.
Sharpness and Viewability
The absolute physical limitation on the potential image sharpness
of a screen image is the dot pitch. Dot pitch is the size of an
individual beam that gets through to light up a point of phosphor
on the screen. The shape of this beam can be round or a vertical,
slot-shaped rectangle depending on the display technology.
Displays typically come with a dot pitch of .28 mm (millimeters)
or smaller. Dot pitch is a diagonal distance between the same
color phosphor dots. The smaller the dot pitch, the greater the
potential image sharpness.
The actual sharpness of any particular overall display image is
measured in dots-per-inch (dots per inch). The dots-per-inch is
determined by a combination of the screen resolution (that is, how
many pixels are projected on the screen horizontally and
vertically) and the physical screen size. The same resolution
spread out over a larger screen offers reduced sharpness. On the
other hand, a high-resolution setting on a smaller surface will
produce a sharper image, but text readability will become more
difficult.
Viewability is the ability to see the screen image from
different angles. Displays with Cathode Ray Tubes
(CRT) generally provide good viewability from angles other
than straight on. Flat-panel displays, including those using
light-emitting diode and liquid crystal display technology, are
often harder to see at angles other than straight on.
The Size of the Screen
On desktop computers, the display screen width relative to height,
known as the aspect ratio, is generally standardized at 4
to 3 (usually indicated as "4:3"). Screen sizes are
measured in either millimeters or inches diagonally from one
corner to the opposite corner. Common desktop screen sizes are
15-, 17-and 19-inch. Notebook screen sizes are somewhat smaller.
The
projection technology used by most displays is Cathode Ray Tube (CRT)
technology, which is similar to that used in most television sets. CRT
technology requires a certain distance from the beam projection device
to the screen in order to function. Using
other technologies, displays can be much thinner and are known as
flat-panel displays. Flat panel display technologies include Light-Emitting
Diode (LED), Liquid Crystal Display
(LCD), and gas plasma. LED and gas plasma work by lighting up
display screen positions based on the voltages at different grid
intersections. LCDs work by blocking light rather than creating it.
LCDs require far less energy than LED and gas plasma technologies and
are currently the primary technology for notebook and other mobile
computers.
Displays generally handle data input as character maps or
bitmaps. In character-mapping mode, a display has a pre-allocated
amount of pixel space for each character. In bitmap mode, the
display receives an exact representation of the screen image that
is to be projected in the form of a sequence of bits that describe
the color values for specific X and Y coordinates
starting from a given location on the screen. Displays that handle
bitmaps are also known as all-points addressable displays.